![mother box electroweb mother box electroweb](https://vignette1.wikia.nocookie.net/marvel_dc/images/b/b5/Mother_Box_004.jpg)
Not related to characters who use hammers as their (primary) weapon unless they use nothing but this hammer at every opportunity.Īlso known as the Law of the Instrument, or the "Golden Hammer".
#Mother box electroweb upgrade#
This can often be the calling card of a Invincible Hero, since the lack of challenges which force them to change or upgrade their approach in much any way can eventually make them repetitive in action. Can overlap with Quality over Quantity in the sense that skill with one tool beats skills with other tools. Contrast Every Device Is a Swiss-Army Knife, Swiss Army Weapon and Swiss-Army Superpower when something does have enough functions to tackle a (plausibly) wide range of problems. Your Answer to Everything may be said about this, and it might be a New Ability Addiction if it's because they just got it. See also Plot Tailored to the Party, Smash Mook. Can sometimes be related to What Kind of Lame Power Is Heart, Anyway? (and Heart Is an Awesome Power if used creatively) and Death of a Thousand Cuts.
![mother box electroweb mother box electroweb](https://humblehome.com.au/wp-content/uploads/2020/10/Mother-of-Pearl-Trinket-Boxes-Small-Large.jpg)
The All-Solving Hammer is when this becomes a Running Gag. If the character is so attached to his 'hammer' that he cannot adapt to, say, a screwdriver, see Crippling Overspecialization.ĭamage-Sponge Boss can be a justification for this trope. This generally happens due to the Inverse Law of Utility and Lethality the more a character specializes in combat, the smaller the characters' repertoire. For example, all of General Patton's strategies were elaborate ways to shoot stuff with tanks, and all successful modern infantry tactics end the same way: "and then we shoot them/call in the artillery." See Complacent Gaming Syndrome for cases of video game players about this.Ī justification can be that there are many ways to arrive at what looks like the same conclusion. Especially true for a given character's Signature Move and especially Finishing Move, or worse, it's part of the work's premise. Occasionally it happens because of complacency the character does have other abilities/methods to do the job, but they have used "the hammer" so much to be really effective with it, and thus those other methods are largely redundant for them (save for special occasions).